SPoG
- Changed default tool to 'QE' tool.
- Changed entity renderering to draw connections for culled entities.
- Enabled doom3 realtime lighting preview.
- Fixed undefined initial value of doom3 light_center.
- Changed default doom3 light_radius from 0 to 300.
- Changed light entity rendering to show light_radius box only in doom3 config.
- Reduced frequency of gui updates during map load.
- Fixed 'Cancel' button in modal dialogs behaving like 'OK' button.
- Changed 'clip' brush filtering to use shader parameters instead of names.
- Added visualisation of halflife texture-projection format.
- Added texture-lock for halflife texture-projection format.
- Changed brush-texture-lock default to enabled for doom3 and halflife.
- Added support for entity-key default values specified in entity-definitions.
- Added support for list attributes in entity definitions.
- Fixed missing commas in entity-inspector comments for doom3 entities.
- Fixed missing default_build_menu.xml in halflife game config.
- Fixed crash when non-utf8 text is printed to console.
- Fixed crash in monitored-compile feedback dialog.
- Replaced menu-splitting with vertical scrolling.
- Added stippled hidden-line rendering for rotate/translate manipulators.
- Added Jedi Academy support to linux installer.
- Fixed failure to load models with back-slashes in path.
- Fixed colour-selection dialog not going away after OK/Cancel.
- Added resizing of patches with QE tool.
- Changed start-on-primary-screen default to 'true' with multiple screens.
- Added enter/escape as shortcuts for OK/Cancel buttons on modal dialogs.
- Disabled mouse-chase scrolling in XY window when drag-selecting.
- Fixed xlink I/O warnings on linux.
- Removed light-creation 'intensity' dialog in doom3 config.
- Changed the default vertical size of the shortcut-list window to 400. 
- Fixed patch-creation with zero-sized workzone.
- Fixed crash when rendering doom3 light_radius box.
- Changed brush-save to ignore non-contributing faces.
- Added support for capping patch cylinders.
- Fixed texture-browser scroll-to-selected-texture.
- Added brush face texture painting.
- Fixed ungroup-selected-entities.
- Added 'Entity' menu.
- Fixed launching q3map2 from build-menu on linux/osx.
- Added version checking of generated config files.
- Fixed key-up events being missed while holding ctrl/shift/alt.
- Fixed texture-compression support.
- Removed items unrelated to entity-creation from xy-window right-click menu.
- Fixed various memory leaks.
Jago
- Changed q1 trigger_relay and trigger_counter to be point entities.